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AngryCow

3
Posts
A member registered Jan 20, 2019

Creator of

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First off, kudos for even attempting a VR game for a jam. The concept here was strong and builds off what VR does best. The core gameplay of swinging the scythe about and reaping some souls is quite satisfying.

I think the biggest issue keeping this from being an experience to really dive into is spatial awareness. Before I could really rack up any combos I found myself dying to a bullet coming from behind or below me. I am not sure how best to address this. Tweaking the sound effects to better indicate direction could help. Or perhaps a grace period after correctly sorting a spirit that purges bullets over the boat?

Also, the scythe spin is incredibly cool and I had trouble not using it constantly.

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Wow, this was just hilarious fun the whole way though. The game makes no attempt to take itself seriously and is all the better for it. The art and writing really punctuate this aesthetic. I especially appreciate how the game chides you for using continues, but doesn't penalize you so you can just jump right back into the action.

This is my pick for the best of the jam.

This game is cute and colorful and plenty of fun.  Mima has a ton of character, both from her little into and from her sprite animations.

However, that made the jumpscare all the more jarring. Punishing the player for finding an easter egg is kind of rude.